Black-and-white portrait of John N. Farmer wearing glasses in front of reflective and floral backdrops.

Creative Director and Technologist

John N. Farmer

John N. Farmer is a creative director and technologist who creates immersive media, interactive products, and visual stories.

VIEW SELECTED WORK

Selected Work

A selection of immersive products, moving images, interactive systems, and constructed worlds.

01 / Music, Identity & Interactive Storytelling

Clarapetra

Clarapetra is a cinematic noir-pop musician and visual-music project. The current Pretty Machine era opens inside Luminous Chamber, a full-screen audio-reactive world of moonlight, neon water, spectral architecture, and luminous rain.

Clarapetra in the Pretty Machine era, wearing black feathers and teal raven-inspired makeup against a pale studio background.
Clarapetra seated with expansive black wings and teal feather accents. Full-length Pretty Machine era portrait of Clarapetra in a sculptural black costume and feathered wings. Close portrait of Clarapetra with black-and-teal feather makeup and a crescent pendant.
Role
Creator and Creative Director
Selected capabilities
  • Creative Direction
  • Music Production
  • Interactive Storytelling

02 / Creative Technology

OMIKINA

OMIKINA makes the U.S. AI infrastructure buildout legible by connecting compute, data centers, grids, power, fuel, capital, public agencies, communities, and physical projects in one explorable system.

A dark editorial map of the United States visualized as an interconnected AI infrastructure system of data centers, grids, power, fuel, and capital.
OMIKINA system map with a Microsoft intelligence inspector and dependency trace controls. OMIKINA U.S. Places view showing selected sourced AI infrastructure locations on a national map. OMIKINA evidence monitor organizing current AI infrastructure reporting by system category.
Role
Creator, Product Designer and Developer
Selected capabilities
  • Product Strategy
  • React
  • TypeScript

03 / Video & Visual Effects

Video & Visual Effects

Film production, editing, animation, motion graphics, compositing, and visual effects created across healthcare, education, commercial work, nonprofit storytelling, and independent projects.

Role
Director, Editor, Motion Designer and Producer
Selected capabilities
  • Direction
  • Editing
  • Motion Design

04 / Interactive Products

Medical Mobile Apps

Mobile tools and learning experiences designed to make complicated healthcare and educational material clearer, more visual, and more interactive.

Healthcare Apps and XR project collage showing mobile training, augmented reality, clinical decision support, and career guidance app screens.
Role
Creative Direction, Product Development and Interface Design
Selected capabilities
  • Product Development
  • UI/UX
  • Creative Leadership

05 / XR & Immersive Media

XR & Immersive Media

Immersive tools, virtual environments, augmented-reality prototypes, and medical visualizations designed for clinical education, STEAM learning, and product demonstration.

Role
Creative Direction, 3D Production and Immersive Development
Selected capabilities
  • XR Development
  • Medical Visualization
  • Real-Time 3D

06 / 3D, Animation & Interactive Experiments

3D &InteractiveExperiments

A collection of 3D modeling, animation, motion design, museum installations, experimental web work, and AI-assisted visual development.

Abstract red, black, and gold 3D form built from layered feather-like geometry. 3D architectural visualization of a large lecture hall with red seating and geometric ceiling lights. 3D medical-environment visualization showing a patient room, hospital bed, cabinetry, and equipment.
Role
Creative Technologist, Designer and Producer
Selected capabilities
  • 3D Design
  • Animation
  • Creative Technology

View all work

Career Highlights

Areas of Practice

01

Immersive & Interactive

Spatial, interactive, and experience-led work across physical and digital contexts.

02

Film, Motion & Visualization

Moving-image, 3D, and visual communication work for complex ideas and stories.

03

Creative Technology

Technical direction, prototypes, and product-minded creative systems.

04

Music & Visual Storytelling

Projects combining sound, image, narrative, and identity.

I build stories, tools, and experiences across screens, physical spaces, and imagined worlds.

John N. Farmer works across immersive media, interactive products, visual storytelling, education, and creative technology. His work combines creative direction with hands-on production and development.

MORE ABOUT JOHN ↗

Recent Articles

A dark editorial map of the United States rendered as an interconnected system of AI data centers, grids, power, fuel, and capital.

I Built a Website That Explains—and Tracks—the AI Arms Race

OMIKINA is a public atlas for understanding the physical systems beneath American artificial intelligence.

Why the AI race is also a race for chips, data centers, electricity, grids, water, land, equipment, fuel, workers, capital, and public permission—and how OMIKINA makes that system visible.

  • Artificial Intelligence
  • AI Infrastructure
  • Data Centers
  • Energy
  • Product Design
  • OMIKINA

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