Work

A selected body of work spanning music and identity, film and motion, interactive products, immersive technology, medical visualization, 3D design, and experimental storytelling.

Project Archive

Clarapetra in the Pretty Machine era, wearing black feathers and teal raven-inspired makeup against a pale studio background.

Music, Identity & Interactive Storytelling

Clarapetra

Clarapetra is a cinematic noir-pop musician and visual-music project. The current Pretty Machine era opens inside Luminous Chamber, a full-screen audio-reactive world of moonlight, neon water, spectral architecture, and luminous rain.

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A dark editorial map of the United States visualized as an interconnected AI infrastructure system of data centers, grids, power, fuel, and capital.

Creative Technology

OMIKINA

OMIKINA makes the U.S. AI infrastructure buildout legible by connecting compute, data centers, grids, power, fuel, capital, public agencies, communities, and physical projects in one explorable system.

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Video & Visual Effects

Video & Visual Effects

Film production, editing, animation, motion graphics, compositing, and visual effects created across healthcare, education, commercial work, nonprofit storytelling, and independent projects.

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Healthcare Apps and XR project collage showing mobile training, augmented reality, clinical decision support, and career guidance app screens.

Interactive Products

Medical Mobile Apps

Mobile tools and learning experiences designed to make complicated healthcare and educational material clearer, more visual, and more interactive.

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XR & Immersive Media

XR & Immersive Media

Immersive tools, virtual environments, augmented-reality prototypes, and medical visualizations designed for clinical education, STEAM learning, and product demonstration.

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3D, Animation & Interactive Experiments

3D & Interactive Experiments

A collection of 3D modeling, animation, motion design, museum installations, experimental web work, and AI-assisted visual development.

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